EURYDIKE'S virtual-analogue world combines opera, visual arts, film, games and high tech to make current gender issues tangible across all borders and generations. An accessible interactive room installation as haptically explorable venue - a "play mobile" on tour - is therefore enhanced by new technologies like Augmented and Virtual Reality plus 3D Sound.
A retro-futuristic universe between "Kubrick's '2001: A Space Odyssey' and 'Clockwork Orange'" (Süddeutsche Zeitung) invites for a self-experiment between Elysium and Hades. Equipped with a protection suit and VR glasses, visitors immerse deeply into an unknown voiceless world, where boundaries between reality and fiction become blurred: On their quest for the lost sound they can bring an old myth to life again by crossing their personal borders. Thereby each "single player " creates an individual aesthetic borderline experience alone (!) and becomes an interactive part: The visitor turns into Orpheus, the environment turns into EURYDIKE.
The new hybrid art form EURYDIKE - nominated for "Best Production 2018" (German Computer Game Award) - achieves an international audience from high culture to mainstream (18 – 75 years). Directed by the award-winning media artist and AR/VR pioneer Evelyn Hribersek, various professionals – amongst others the Danish composer SØS Gunver Ryberg - and international partners made the impossible happen with EURYDIKE: Exclusive, interactive, immersive – with the finger on the pulse of time.